<?xml version="1.0"?>
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	<id>https://pinballindex.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Admin</id>
	<title>Custom Pinball Index - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://pinballindex.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Admin"/>
	<link rel="alternate" type="text/html" href="https://pinballindex.com/index.php/Special:Contributions/Admin"/>
	<updated>2026-06-13T20:20:05Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.38.4</generator>
	<entry>
		<id>https://pinballindex.com/index.php?title=Sound_Libraries&amp;diff=120</id>
		<title>Sound Libraries</title>
		<link rel="alternate" type="text/html" href="https://pinballindex.com/index.php?title=Sound_Libraries&amp;diff=120"/>
		<updated>2024-05-07T01:47:24Z</updated>

		<summary type="html">&lt;p&gt;Admin: Created page with &amp;quot;Here is a listing of any sound resources.   Mike / PinballHelp's library of sounds for pinball games - http://sound.pinballindex.com/PinballHelp-sound_lib-v1.1.zip - This is a library of custom .WAV sounds available for RetroPin Developers.  No royalties, but please give attribution to &amp;quot;Mike from PinballHelp.com&amp;quot;&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is a listing of any sound resources.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mike / PinballHelp's library of sounds for pinball games - http://sound.pinballindex.com/PinballHelp-sound_lib-v1.1.zip - This is a library of custom .WAV sounds available for RetroPin Developers.  No royalties, but please give attribution to &amp;quot;Mike from PinballHelp.com&amp;quot;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://pinballindex.com/index.php?title=Main_Page&amp;diff=119</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://pinballindex.com/index.php?title=Main_Page&amp;diff=119"/>
		<updated>2024-05-07T01:45:10Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Note that the BSOS project has been renamed to &amp;quot;Retro Pin Upgrade&amp;quot; - This was done to avoid any intellectual property confusion/issues.  Until other areas have been updated, assume any reference to BSOS is the same as RetroPin Upgrade.[[File:Bsos square.jpg|thumb]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;This is the site for RPU reference material and related things.... &lt;br /&gt;
&lt;br /&gt;
[[File:Ardino-board01.jpg|thumb]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Introduction - What is BSOS?|Introduction - What is RPU?]]&lt;br /&gt;
&lt;br /&gt;
[[BSOS System Requirements|RPU System Requirements]]&lt;br /&gt;
&lt;br /&gt;
[[BSOS Hardware Revisions|RPU Hardware Revisions]]&lt;br /&gt;
&lt;br /&gt;
[[BSOS Machines|List of Known RPU machines]]&lt;br /&gt;
&lt;br /&gt;
[[List of known BSOS installations|List of known RPU installations]]&lt;br /&gt;
&lt;br /&gt;
[[Software Resources]]&lt;br /&gt;
&lt;br /&gt;
[[Part Sources]]&lt;br /&gt;
&lt;br /&gt;
[[How to Build and Install on Your Machine]]&lt;br /&gt;
&lt;br /&gt;
[[Sound Libraries]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://pinballindex.com/index.php?title=Main_Page&amp;diff=107</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://pinballindex.com/index.php?title=Main_Page&amp;diff=107"/>
		<updated>2023-06-23T17:11:35Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Note that the BSOS project has been renamed to &amp;quot;Retro Pin Upgrade&amp;quot; - This was done to avoid any intellectual property confusion/issues.  Until other areas have been updated, assume any reference to BSOS is the same as RetroPin Upgrade.[[File:Bsos square.jpg|thumb]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;This is the site for BSOS reference material and related things.... &lt;br /&gt;
&lt;br /&gt;
[[File:Ardino-board01.jpg|thumb]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Introduction - What is BSOS?]]&lt;br /&gt;
&lt;br /&gt;
[[BSOS System Requirements]]&lt;br /&gt;
&lt;br /&gt;
[[BSOS Hardware Revisions|BSOS Hardware Revisions]]&lt;br /&gt;
&lt;br /&gt;
[[BSOS Machines|List of Known BSOS machines]]&lt;br /&gt;
&lt;br /&gt;
[[List of known BSOS installations]]&lt;br /&gt;
&lt;br /&gt;
[[Software Resources]]&lt;br /&gt;
&lt;br /&gt;
[[Part Sources]]&lt;br /&gt;
&lt;br /&gt;
[[How to Build and Install on Your Machine]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://pinballindex.com/index.php?title=Pinball_Rule_Dynamics&amp;diff=103</id>
		<title>Pinball Rule Dynamics</title>
		<link rel="alternate" type="text/html" href="https://pinballindex.com/index.php?title=Pinball_Rule_Dynamics&amp;diff=103"/>
		<updated>2023-03-22T18:00:08Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a master repository of the different types of pinball rules that can be implemented - this is an evolving, ever-expanding list.&lt;br /&gt;
&lt;br /&gt;
- Mike (from PinballHelp.com)&lt;br /&gt;
&lt;br /&gt;
My original inspiraction for compiling this list was from here: http://tiltforums.com/t/pinball-game-theory/7613&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Pinball Dynamics&lt;br /&gt;
&lt;br /&gt;
|+&lt;br /&gt;
! Name !! Description !! Additional Info&lt;br /&gt;
|-&lt;br /&gt;
|Skill Shot&lt;br /&gt;
|A special objective/switch to hit during plunging the ball into play, usually indicated by blinking lights.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Secret Skill Shot&lt;br /&gt;
|A special objective/switch/sequence to hit during plunging the ball into play, that may not be obvious and needs to be discovered.&lt;br /&gt;
|Multiple secret skill shots may be indicated as &amp;quot;super secret skill shot&amp;quot;, etc.&lt;br /&gt;
|-&lt;br /&gt;
| Bonus || Extra points awarded at end of each ball (as long as you don't tilt) - the points are determined either by hitting specific bonus targets (in older games) or as a value based on switch hits + other game objectives. ||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Bonus Multiplier||Adding 2x, 3x or more to bonus || Sometimes a multiplier can be carried over to subsequent balls (on Raven, completing the top rollovers add a permanent bonus multiplier the remainder of the game, so achieving those features early is beneficial)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Bonus Held || Bonus on one ball carries over to next ball ||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Bonus Carryover || A certain bonus amount, based on achieving goals, becomes a permanent carryover for each subsequent ball|Certain game features will incur permanent bonus for the rest of the game. This can include ladder objectives.&lt;br /&gt;
|On Paragon, if you achieve a certain level of bonus (20k+) it will carry over to subsequent balls.&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|A series of shots that are worth extra points (or other features) if done in rapid sequence.&lt;br /&gt;
|-&lt;br /&gt;
|Playfield Multiplier&lt;br /&gt;
|A (usually temporary) timed mode where all or certain switches are worth 2x, 3x, etc.&lt;br /&gt;
|-&lt;br /&gt;
| Playfield Multiplier / Carryover/Permanent || Adding 2x, 3x or more to active scoring on the playfield, usually a timed mode |On Godzilla, if you complete a city, it provides a permanent playfield multiplier for the rest of the game.&lt;br /&gt;
|-&lt;br /&gt;
| Ladder Objective || An ongoing counter of accomplishments that adds to bonus and unlocks additional game features.|i.e. Yellow Brick Road in WOZ, Zombie Kills in TWD, Ramps and combo shots in Rush.  In some cases achieving x of these will grant things like extra balls and other game features&lt;br /&gt;
|-&lt;br /&gt;
|Secret Objective&lt;br /&gt;
|A series of shots that are not well known/have to be discovered that produce some special reward.&lt;br /&gt;
|-&lt;br /&gt;
|Deep Rules&lt;br /&gt;
|Any pinball rule dynamic that is not obvious to the player, and becomes advantageous for someone who has studied the specific rules of the game and/or knows the theme/subject matter well enough to find/exploit these &amp;quot;secret objectives.&amp;quot;  Also this can involve knowing differences in specific ruleset versions to maximize scoring.&lt;br /&gt;
|For example, a music-themed pinball may give higher points if you start a song mode where the song is on one of the band's albums you have collected as an earlier objective. These deep rules require knowledge of both the license matter and the pinball rules.  In cases like this, in a competitive environment, someone with deeper knowledge of the rules may be able to out-perform another player who is more skilled in general pinball skills.&lt;br /&gt;
|-&lt;br /&gt;
| Hurryup || A specific objective or target that lights for a large amount of points, and then &amp;quot;counts down&amp;quot; to 0 over a short period of time. The sooner you hit it, the more points you get.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Switch countdown || A hurry up that is based on the # of switch hits. For example a mode that will last as long as a counter stays above 0.  That counter stars at 100, and drops by -1 for each switch that's hit.||Hitting certain shots adds value to the counter.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Switch Frenzy || Timed mode where all switches are worth extra points ||&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Flipper Equity || X number of flipper flips are available.  Do what you can in X flips.   Possibly with ways to add more flipper flips. ||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| High Score Profiles || In addition to storing the name/score for a player, also indicate the degree of their progress. i.e.  grand champion achieved these goals: xxx ||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Player Profiles || Allow a player to store a profile.  The &amp;quot;code word&amp;quot; for the player is a certain combination of L/R/x flipper button pattern or an ID number.  Optionally allow a web interface to push data to a central server that the pinball machine regularly polls to get player info/progress/details || (originally pitched to JJP by Mike/Pinballhelp prior to Stern implementing this feature)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Mode Score Challenges || In addition to having high score tables per mode, while in the mode, keep a tab of how many points have been acquired in that mode thus far, along with the current high score for that mode - it could even be a bar graph. ||&lt;br /&gt;
|-&lt;br /&gt;
| Add more.. || ||&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://pinballindex.com/index.php?title=Pinball_Rule_Dynamics&amp;diff=102</id>
		<title>Pinball Rule Dynamics</title>
		<link rel="alternate" type="text/html" href="https://pinballindex.com/index.php?title=Pinball_Rule_Dynamics&amp;diff=102"/>
		<updated>2023-03-22T17:52:35Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a master repository of the different types of pinball rules that can be implemented - this is an evolving, ever-expanding list.&lt;br /&gt;
&lt;br /&gt;
- Mike (from PinballHelp.com)&lt;br /&gt;
&lt;br /&gt;
My original inspiraction for compiling this list was from here: http://tiltforums.com/t/pinball-game-theory/7613&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Pinball Dynamics&lt;br /&gt;
&lt;br /&gt;
|+&lt;br /&gt;
! Name !! Description !! Additional Info&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Bonus || Extra points awarded at end of each ball (as long as you don't tilt) - the points are determined either by hitting specific bonus targets (in older games) or as a value based on switch hits + other game objectives. ||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Bonus Multiplier||Adding 2x, 3x or more to bonus || Sometimes a multiplier can be carried over to subsequent balls (on Raven, completing the top rollovers add a permanent bonus multiplier the remainder of the game, so achieving those features early is beneficial)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Bonus Held || Bonus on one ball carries over to next ball ||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Bonus Carryover || A certain bonus amount, based on achieving goals, becomes a permanent carryover for each subsequent ball|Certain game features will incur permanent bonus for the rest of the game. This can include ladder objectives.&lt;br /&gt;
|On Paragon, if you achieve a certain level of bonus (20k+) it will carry over to subsequent balls.&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|A series of shots that are worth extra points (or other features) if done in rapid sequence.&lt;br /&gt;
|-&lt;br /&gt;
|Playfield Multiplier&lt;br /&gt;
|A (usually temporary) timed mode where all or certain switches are worth 2x, 3x, etc.&lt;br /&gt;
|-&lt;br /&gt;
| Playfield Multiplier / Carryover/Permanent || Adding 2x, 3x or more to active scoring on the playfield, usually a timed mode |On Godzilla, if you complete a city, it provides a permanent playfield multiplier for the rest of the game.&lt;br /&gt;
|-&lt;br /&gt;
| Ladder Objective || An ongoing counter of accomplishments that adds to bonus and unlocks additional game features.|i.e. Yellow Brick Road in WOZ, Zombie Kills in TWD, Ramps and combo shots in Rush.  In some cases achieving x of these will grant things like extra balls and other game features&lt;br /&gt;
|-&lt;br /&gt;
| Hurryup || A specific objective or target that lights for a large amount of points, and then &amp;quot;counts down&amp;quot; to 0 over a short period of time. The sooner you hit it, the more points you get.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Switch countdown || A hurry up that is based on the # of switch hits. For example a mode that will last as long as a counter stays above 0.  That counter stars at 100, and drops by -1 for each switch that's hit.||Hitting certain shots adds value to the counter.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Switch Frenzy || Timed mode where all switches are worth extra points ||&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Flipper Equity || X number of flipper flips are available.  Do what you can in X flips.   Possibly with ways to add more flipper flips. ||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| High Score Profiles || In addition to storing the name/score for a player, also indicate the degree of their progress. i.e.  grand champion achieved these goals: xxx ||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Player Profiles || Allow a player to store a profile.  The &amp;quot;code word&amp;quot; for the player is a certain combination of L/R/x flipper button pattern or an ID number.  Optionally allow a web interface to push data to a central server that the pinball machine regularly polls to get player info/progress/details || (originally pitched to JJP by Mike/Pinballhelp prior to Stern implementing this feature)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Mode Score Challenges || In addition to having high score tables per mode, while in the mode, keep a tab of how many points have been acquired in that mode thus far, along with the current high score for that mode - it could even be a bar graph. ||&lt;br /&gt;
|-&lt;br /&gt;
| Add more.. || ||&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://pinballindex.com/index.php?title=Pinball_Rule_Dynamics&amp;diff=101</id>
		<title>Pinball Rule Dynamics</title>
		<link rel="alternate" type="text/html" href="https://pinballindex.com/index.php?title=Pinball_Rule_Dynamics&amp;diff=101"/>
		<updated>2023-03-22T17:50:40Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a master repository of the different types of pinball rules that can be implemented - this is an evolving, ever-expanding list.&lt;br /&gt;
&lt;br /&gt;
- Mike (from PinballHelp.com)&lt;br /&gt;
&lt;br /&gt;
My original inspiraction for compiling this list was from here: http://tiltforums.com/t/pinball-game-theory/7613&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Pinball Dynamics&lt;br /&gt;
&lt;br /&gt;
|+&lt;br /&gt;
! Name !! Description !! Additional Info&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Bonus || Extra points awarded at end of each ball (as long as you don't tilt) - the points are determined either by hitting specific bonus targets (in older games) or as a value based on switch hits + other game objectives. ||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Bonus Multiplier||Adding 2x, 3x or more to bonus || Sometimes a multiplier can be carried over to subsequent balls (on Raven, completing the top rollovers add a permanent bonus multiplier the remainder of the game, so achieving those features early is beneficial)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Bonus Held || Bonus on one ball carries over to next ball ||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Bonus Carryover || A certain bonus amount, based on achieving goals, becomes a permanent carryover for each subsequent ball|Certain game features will incur permanent bonus for the rest of the game. This can include ladder objectives.&lt;br /&gt;
|On Paragon, if you achieve a certain level of bonus (20k+) it will carry over to subsequent balls.&lt;br /&gt;
|-&lt;br /&gt;
| Ladder Objective || An ongoing counter of accomplishments that adds to bonus and unlocks additional game features.|i.e. Yellow Brick Road in WOZ, Zombie Kills in TWD, Ramps and combo shots in Rush.  In some cases achieving x of these will grant things like extra balls and other game features&lt;br /&gt;
|-&lt;br /&gt;
|Playfield Multiplier&lt;br /&gt;
|A (usually temporary) timed mode where all or certain switches are worth 2x, 3x, etc.&lt;br /&gt;
|-&lt;br /&gt;
| Playfield Multiplier / Carryover/Permanent || Adding 2x, 3x or more to active scoring on the playfield, usually a timed mode |On Godzilla, if you complete a city, it provides a permanent playfield multiplier for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Hurryup || A specific objective or target that lights for a large amount of points, and then &amp;quot;counts down&amp;quot; to 0 over a short period of time. The sooner you hit it, the more points you get.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Switch countdown || A hurry up that is based on the # of switch hits. For example a mode that will last as long as a counter stays above 0.  That counter stars at 100, and drops by -1 for each switch that's hit.||Hitting certain shots adds value to the counter.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Flipper Equity || X number of flipper flips are available.  Do what you can in X flips.   Possibly with ways to add more flipper flips. ||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| High Score Profiles || In addition to storing the name/score for a player, also indicate the degree of their progress. i.e.  grand champion achieved these goals: xxx ||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Player Profiles || Allow a player to store a profile.  The &amp;quot;code word&amp;quot; for the player is a certain combination of L/R/x flipper button pattern or an ID number.  Optionally allow a web interface to push data to a central server that the pinball machine regularly polls to get player info/progress/details || (originally pitched to JJP by Mike/Pinballhelp prior to Stern implementing this feature)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Mode Score Challenges || In addition to having high score tables per mode, while in the mode, keep a tab of how many points have been acquired in that mode thus far, along with the current high score for that mode - it could even be a bar graph. ||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Switch Frenzy || Timed mode where all switches are worth extra points ||&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Add more.. || ||&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://pinballindex.com/index.php?title=Pinball_Rule_Dynamics&amp;diff=100</id>
		<title>Pinball Rule Dynamics</title>
		<link rel="alternate" type="text/html" href="https://pinballindex.com/index.php?title=Pinball_Rule_Dynamics&amp;diff=100"/>
		<updated>2023-03-22T17:46:47Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a master repository of the different types of pinball rules that can be implemented - this is an evolving, ever-expanding list.&lt;br /&gt;
&lt;br /&gt;
- Mike (from PinballHelp.com)&lt;br /&gt;
&lt;br /&gt;
My original inspiraction for compiling this list was from here: http://tiltforums.com/t/pinball-game-theory/7613&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Pinball Dynamics&lt;br /&gt;
&lt;br /&gt;
|+&lt;br /&gt;
! Name !! Description !! Additional Info&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Bonus || Extra points awarded at end of each ball (as long as you don't tilt) - the points are determined either by hitting specific bonus targets (in older games) or as a value based on switch hits + other game objectives. ||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Bonus Multiplier||Adding 2x, 3x or more to bonus || Sometimes a multiplier can be carried over to subsequent balls (on Raven, completing the top rollovers add a permanent bonus multiplier the remainder of the game, so achieving those features early is beneficial)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Bonus Held || Bonus on one ball carries over to next ball ||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Bonus Carryover || A certain bonus amount, based on achieving goals, becomes a permanent carryover for each subsequent ball|Certain game features will incur permanent bonus for the rest of the game. This can include ladder objectives.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Ladder Objective || An ongoing counter of accomplishments that adds to bonus and unlocks additional game features.|i.e. Yellow Brick Road in WOZ, Zombie Kills in TWD, Ramps and combo shots in Rush.  In some cases achieving x of these will grant things like extra balls and other game features&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Playfield Multiplier || Adding 2x, 3x or more to active scoring on the playfield, usually a timed mode|On Godzilla, if you complete a city, it provides a permanent playfield multiplier for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Hurryup || A specific objective or target that lights for a large amount of points, and then &amp;quot;counts down&amp;quot; to 0 over a short period of time. The sooner you hit it, the more points you get.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Switch countdown || A hurry up that is based on the # of switch hits. For example a mode that will last as long as a counter stays above 0.  That counter stars at 100, and drops by -1 for each switch that's hit.||Hitting certain shots adds value to the counter.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Flipper Equity || X number of flipper flips are available.  Do what you can in X flips.   Possibly with ways to add more flipper flips. ||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| High Score Profiles || In addition to storing the name/score for a player, also indicate the degree of their progress. i.e.  grand champion achieved these goals: xxx ||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Player Profiles || Allow a player to store a profile.  The &amp;quot;code word&amp;quot; for the player is a certain combination of L/R/x flipper button pattern or an ID number.  Optionally allow a web interface to push data to a central server that the pinball machine regularly polls to get player info/progress/details || (originally pitched to JJP by Mike/Pinballhelp prior to Stern implementing this feature)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Mode Score Challenges || In addition to having high score tables per mode, while in the mode, keep a tab of how many points have been acquired in that mode thus far, along with the current high score for that mode - it could even be a bar graph. ||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Switch Frenzy || Timed mode where all switches are worth extra points ||&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Add more.. || ||&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://pinballindex.com/index.php?title=Pinball_Rule_Dynamics&amp;diff=99</id>
		<title>Pinball Rule Dynamics</title>
		<link rel="alternate" type="text/html" href="https://pinballindex.com/index.php?title=Pinball_Rule_Dynamics&amp;diff=99"/>
		<updated>2023-03-22T17:39:49Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a master repository of the different types of pinball rules that can be implemented - this is an evolving, ever-expanding list.&lt;br /&gt;
&lt;br /&gt;
- Mike (from PinballHelp.com)&lt;br /&gt;
&lt;br /&gt;
My original inspiraction for compiling this list was from here: http://tiltforums.com/t/pinball-game-theory/7613&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Pinball Dynamics&lt;br /&gt;
&lt;br /&gt;
|+&lt;br /&gt;
! Name !! Description !! Additional Info&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Switch countdown || A hurry up that is based on the # of switch hits. For example a mode that will last as long as a counter stays above 0.  That counter stars at 100, and drops by -1 for each switch that's hit.||Hitting certain shots adds value to the counter.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Flipper Equity || X number of flipper flips are available.  Do what you can in X flips.   Possibly with ways to add more flipper flips. ||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| High Score Profiles || In addition to storing the name/score for a player, also indicate the degree of their progress. i.e.  grand champion achieved these goals: xxx ||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Player Profiles || Allow a player to store a profile.  The &amp;quot;code word&amp;quot; for the player is a certain combination of L/R/x flipper button pattern or an ID number.  Optionally allow a web interface to push data to a central server that the pinball machine regularly polls to get player info/progress/details || (originally pitched to JJP by Mike/Pinballhelp prior to Stern implementing this feature)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Mode Score Challenges || In addition to having high score tables per mode, while in the mode, keep a tab of how many points have been acquired in that mode thus far, along with the current high score for that mode - it could even be a bar graph. ||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Switch Frenzy || Timed mode where all switches are worth extra points ||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Bonus Held || Bonus on one ball carries over to next ball ||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Bonus Carryover || A certain bonus amount, based on achieving goals, becomes a permanent carryover for each subsequent ball|Certain game features will incur permanent bonus for the rest of the game. This can include ladder objectives.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Ladder Objective || An ongoing counter of accomplishments that adds to bonus and unlocks additional game features.|i.e. Yellow Brick Road in WOZ, Zombie Kills in TWD, Ramps and combo shots in Rush.  In some cases achieving x of these will grant things like extra balls and other game features&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Bonus || Extra points awarded at end of each ball (as long as you don't tilt) - the points are determined either by hitting specific bonus targets (in older games) or as a value based on switch hits + other game objectives. ||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Bonus Multiplier||Adding 2x, 3x or more to bonus || Sometimes a multiplier can be carried over to subsequent balls (on Raven, completing the top rollovers add a permanent bonus multiplier the remainder of the game, so achieving those features early is beneficial)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Playfield Multiplier || Adding 2x, 3x or more to active scoring on the playfield, usually a timed mode|On Godzilla, if you complete a city, it provides a permanent playfield multiplier for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Hurryup || A specific objective or target that lights for a large amount of points, and then &amp;quot;counts down&amp;quot; to 0 over a short period of time. The sooner you hit it, the more points you get.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Add more.. || ||&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://pinballindex.com/index.php?title=Pinball_Rule_Dynamics&amp;diff=98</id>
		<title>Pinball Rule Dynamics</title>
		<link rel="alternate" type="text/html" href="https://pinballindex.com/index.php?title=Pinball_Rule_Dynamics&amp;diff=98"/>
		<updated>2023-03-22T17:37:14Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a master repository of the different types of pinball rules that can be implemented - this is an evolving, ever-expanding list.&lt;br /&gt;
&lt;br /&gt;
- Mike (from PinballHelp.com)&lt;br /&gt;
&lt;br /&gt;
My original inspiraction for compiling this list was from here: http://tiltforums.com/t/pinball-game-theory/7613&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Pinball Dynamics&lt;br /&gt;
&lt;br /&gt;
|+&lt;br /&gt;
! Name !! Description !! Additional Info&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Switch countdown || A hurry up that is based on the # of switch hits. For example a mode that will last as long as a counter stays above 0.  That counter stars at 100, and drops by -1 for each switch that's hit.||Hitting certain shots adds value to the counter.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Flipper Equity || X number of flipper flips are available.  Do what you can in X flips.   Possibly with ways to add more flipper flips. ||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| High Score Profiles || In addition to storing the name/score for a player, also indicate the degree of their progress. i.e.  grand champion achieved these goals: xxx ||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Player Profiles || Allow a player to store a profile.  The &amp;quot;code word&amp;quot; for the player is a certain combination of L/R/x flipper button pattern or an ID number.  Optionally allow a web interface to push data to a central server that the pinball machine regularly polls to get player info/progress/details || (conceived by Mike/PinballHelp.com)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Mode Score Challenges || In addition to having high score tables per mode, while in the mode, keep a tab of how many points have been acquired in that mode thus far, along with the current high score for that mode - it could even be a bar graph. ||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Switch Frenzy || Timed mode where all switches are worth extra points ||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Bonus Held || Bonus on one ball carries over to next ball ||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Bonus Carryover || A certain bonus amount, based on achieving goals, becomes a permanent carryover for each subsequent ball|Certain game features will incur permanent bonus for the rest of the game. This can include ladder objectives.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Ladder Objective || An ongoing counter of accomplishments that adds to bonus and unlocks additional game features.|i.e. Yellow Brick Road in WOZ, Zombie Kills in TWD, Ramps and combo shots in Rush.  In some cases achieving x of these will grant things like extra balls and other game features&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Bonus || Extra points awarded at end of each ball (as long as you don't tilt) - the points are determined either by hitting specific bonus targets (in older games) or as a value based on switch hits + other game objectives. ||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Bonus Multiplier||Adding 2x, 3x or more to bonus || Sometimes a multiplier can be carried over to subsequent balls (on Raven, completing the top rollovers add a permanent bonus multiplier the remainder of the game, so achieving those features early is beneficial)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Playfield Multiplier || Adding 2x, 3x or more to active scoring on the playfield, usually a timed mode|On Godzilla, if you complete a city, it provides a permanent playfield&lt;br /&gt;
 multiplier for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Hurryup || A specific objective or target that lights for a large amount of points, and then &amp;quot;counts down&amp;quot; to 0 over a short period of time. The sooner you hit it, the more points you get.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Add more.. || ||&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://pinballindex.com/index.php?title=Pinball_Rule_Dynamics&amp;diff=97</id>
		<title>Pinball Rule Dynamics</title>
		<link rel="alternate" type="text/html" href="https://pinballindex.com/index.php?title=Pinball_Rule_Dynamics&amp;diff=97"/>
		<updated>2023-03-22T17:35:26Z</updated>

		<summary type="html">&lt;p&gt;Admin: Created page with &amp;quot;This is a master repository of the different types of pinball rules that can be implemented - this is an evolving, ever-expanding list.  - Mike (from PinballHelp.com)  My original inspiraction for compiling this list was from here: http://tiltforums.com/t/pinball-game-theory/7613  {| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot; |+ Pinball Dynamics  |+ ! Name !! Description !! Additional Info  |- |Switch countdown || A hurry up that is based on the # of switch hits. For example...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a master repository of the different types of pinball rules that can be implemented - this is an evolving, ever-expanding list.&lt;br /&gt;
&lt;br /&gt;
- Mike (from PinballHelp.com)&lt;br /&gt;
&lt;br /&gt;
My original inspiraction for compiling this list was from here: http://tiltforums.com/t/pinball-game-theory/7613&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Pinball Dynamics&lt;br /&gt;
&lt;br /&gt;
|+&lt;br /&gt;
! Name !! Description !! Additional Info&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Switch countdown || A hurry up that is based on the # of switch hits. For example a mode that will last as long as a counter stays above 0.  That counter stars at 100, and drops by -1 for each switch that's hit.||Hitting certain shots adds value to the counter.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Flipper Equity || X number of flipper flips are available.  Do what you can in X flips.   Possibly with ways to add more flipper flips. ||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| High Score Profiles || In addition to storing the name/score for a player, also indicate the degree of their progress. i.e.  grand champion achieved these goals: xxx ||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Player Profiles || Allow a player to store a profile.  The &amp;quot;code word&amp;quot; for the player is a certain combination of L/R/x flipper button pattern or an ID number.  Optionally allow a web interface to push data to a central server that the pinball machine regularly polls to get player info/progress/details ||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Mode Score Challenges || In addition to having high score tables per mode, while in the mode, keep a tab of how many points have been acquired in that mode thus far, along with the current high score for that mode - it could even be a bar graph. ||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Switch Frenzy || Timed mode where all switches are worth extra points ||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Bonus Held || Bonus on one ball carries over to next ball ||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Bonus Carryover || A certain bonus amount, based on achieving goals, becomes a permanent carryover for each subsequent ball|Certain game features will incur permanent bonus for the rest of the game. This can include ladder objectives.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Ladder Objective || An ongoing counter of accomplishments that adds to bonus and unlocks additional game features.|i.e. Yellow Brick Road in WOZ, Zombie Kills in TWD, Ramps and combo shots in Rush.  In some cases achieving x of these will grant things like extra balls and other game features&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Bonus || Extra points awarded at end of each ball (as long as you don't tilt) - the points are determined either by hitting specific bonus targets (in older games) or as a value based on switch hits + other game objectives. ||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Bonus Multiplier||Adding 2x, 3x or more to bonus || Sometimes a multiplier can be carried over to subsequent balls (on Raven, completing the top rollovers add a permanent bonus multiplier the remainder of the game, so achieving those features early is beneficial)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Playfield Multiplier || Adding 2x, 3x or more to active scoring on the playfield, usually a timed mode|On Godzilla, if you complete a city, it provides a permanent playfield&lt;br /&gt;
 multiplier for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Hurryup || A specific objective or target that lights for a large amount of points, and then &amp;quot;counts down&amp;quot; to 0 over a short period of time. The sooner you hit it, the more points you get.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Add more.. || ||&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://pinballindex.com/index.php?title=List_of_known_BSOS_installations&amp;diff=94</id>
		<title>List of known BSOS installations</title>
		<link rel="alternate" type="text/html" href="https://pinballindex.com/index.php?title=List_of_known_BSOS_installations&amp;diff=94"/>
		<updated>2023-01-08T22:44:02Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Known BSOS Installations (existing games modified with BSOS) ==&lt;br /&gt;
&lt;br /&gt;
Following is a list of known BSOS games and their (general) location.  Many of these may be in private locations, but if there's a way to contact the owners, it may be possible to visit/demo the games.&lt;br /&gt;
&lt;br /&gt;
Since this Wiki is the official BSOS Wiki, we're going to sequentially number each known instance of the game as has been submitted to us.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|'''Title'''&lt;br /&gt;
|'''Game #'''&lt;br /&gt;
|'''Status'''&lt;br /&gt;
|'''Owner'''&lt;br /&gt;
|'''Location'''&lt;br /&gt;
|'''Notes'''&lt;br /&gt;
|'''Link/Reference'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Trident]] 2020&lt;br /&gt;
|&lt;br /&gt;
|private&lt;br /&gt;
|[[Mike/PinballHelp.com]]&lt;br /&gt;
|New Orleans, LA&lt;br /&gt;
|additional mods&lt;br /&gt;
|https://pinchurch.com&lt;br /&gt;
|-&lt;br /&gt;
|[[Trident]] 2020&lt;br /&gt;
|&lt;br /&gt;
|'''public'''&lt;br /&gt;
|&lt;br /&gt;
|Tres Bon BBQ (Harahan, LA)&lt;br /&gt;
|&lt;br /&gt;
|https://tresbonmeats.com/&lt;br /&gt;
|-&lt;br /&gt;
|[[Paragon]] 2023&lt;br /&gt;
|&lt;br /&gt;
|private&lt;br /&gt;
|[[Mike/PinballHelp.com]]&lt;br /&gt;
|New Orleans, LA&lt;br /&gt;
|Demo: https://www.youtube.com/watch?v=4fBk7Wx4ABU&lt;br /&gt;
|https://pinchurch.com&lt;br /&gt;
|-&lt;br /&gt;
|[[Silverball Mania]]&lt;br /&gt;
|&lt;br /&gt;
|private&lt;br /&gt;
|[[Mike/PinballHelp.com]]&lt;br /&gt;
|Central Arkansas&lt;br /&gt;
|&lt;br /&gt;
|https://pinchurch.com&lt;br /&gt;
|-&lt;br /&gt;
|[[Mata Hari]]&lt;br /&gt;
|&lt;br /&gt;
|private&lt;br /&gt;
|[[Mike/PinballHelp.com]]&lt;br /&gt;
|Central Arkansas&lt;br /&gt;
|work in progress&lt;br /&gt;
|https://pinchurch.com&lt;br /&gt;
|-&lt;br /&gt;
|[[Meteor]]&lt;br /&gt;
|&lt;br /&gt;
|private&lt;br /&gt;
|[[Mike/PinballHelp.com]]&lt;br /&gt;
|Central Arkansas&lt;br /&gt;
|work in progress&lt;br /&gt;
|https://pinchurch.com&lt;br /&gt;
|-&lt;br /&gt;
|[[Supersonic]]&lt;br /&gt;
|&lt;br /&gt;
|private&lt;br /&gt;
|[[Mike/PinballHelp.com]]&lt;br /&gt;
|New Orleans, LA&lt;br /&gt;
|work in progress&lt;br /&gt;
|https://pinchurch.com&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://pinballindex.com/index.php?title=Main_Page&amp;diff=93</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://pinballindex.com/index.php?title=Main_Page&amp;diff=93"/>
		<updated>2023-01-08T22:40:06Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Bsos square.jpg|thumb]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;This is the site for BSOS reference material and related things.... &lt;br /&gt;
&lt;br /&gt;
[[File:Ardino-board01.jpg|thumb]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Introduction - What is BSOS?]]&lt;br /&gt;
&lt;br /&gt;
[[BSOS System Requirements]]&lt;br /&gt;
&lt;br /&gt;
[[BSOS Hardware Revisions|BSOS Hardware Revisions]]&lt;br /&gt;
&lt;br /&gt;
[[BSOS Machines|List of Known BSOS machines]]&lt;br /&gt;
&lt;br /&gt;
[[List of known BSOS installations]]&lt;br /&gt;
&lt;br /&gt;
[[Software Resources]]&lt;br /&gt;
&lt;br /&gt;
[[Part Sources]]&lt;br /&gt;
&lt;br /&gt;
[[How to Build and Install on Your Machine]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://pinballindex.com/index.php?title=List_of_known_BSOS_installations&amp;diff=92</id>
		<title>List of known BSOS installations</title>
		<link rel="alternate" type="text/html" href="https://pinballindex.com/index.php?title=List_of_known_BSOS_installations&amp;diff=92"/>
		<updated>2023-01-08T22:39:40Z</updated>

		<summary type="html">&lt;p&gt;Admin: Created page with &amp;quot;== Known BSOS Installations (existing games modified with BSOS) ==  Following is a list of known BSOS games and their (general) location.  Many of these may be in private locations, but if there's a way to contact the owners, it may be possible to visit/demo the games.  Since this Wiki is the official BSOS Wiki, we're going to sequentially number each known instance of the game as has been submitted to us.  {| class=&amp;quot;wikitable&amp;quot; |Title |Game # |Status |Owner |Location |No...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Known BSOS Installations (existing games modified with BSOS) ==&lt;br /&gt;
&lt;br /&gt;
Following is a list of known BSOS games and their (general) location.  Many of these may be in private locations, but if there's a way to contact the owners, it may be possible to visit/demo the games.&lt;br /&gt;
&lt;br /&gt;
Since this Wiki is the official BSOS Wiki, we're going to sequentially number each known instance of the game as has been submitted to us.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Title&lt;br /&gt;
|Game #&lt;br /&gt;
|Status&lt;br /&gt;
|Owner&lt;br /&gt;
|Location&lt;br /&gt;
|Notes&lt;br /&gt;
|Link/Reference&lt;br /&gt;
|-&lt;br /&gt;
|[[Trident]] 2020&lt;br /&gt;
|&lt;br /&gt;
|private&lt;br /&gt;
|Mike/PinballHelp.com&lt;br /&gt;
|New Orleans, LA&lt;br /&gt;
|additional mods&lt;br /&gt;
|https://pinchurch.com&lt;br /&gt;
|-&lt;br /&gt;
|[[Trident]] 2020&lt;br /&gt;
|&lt;br /&gt;
|'''public'''&lt;br /&gt;
|&lt;br /&gt;
|Tres Bon BBQ (Harahan, LA)&lt;br /&gt;
|&lt;br /&gt;
|https://tresbonmeats.com/&lt;br /&gt;
|-&lt;br /&gt;
|[[Paragon]] 2023&lt;br /&gt;
|&lt;br /&gt;
|private&lt;br /&gt;
|Mike/PinballHelp.com&lt;br /&gt;
|New Orleans, LA&lt;br /&gt;
|Demo: https://www.youtube.com/watch?v=4fBk7Wx4ABU&lt;br /&gt;
|https://pinchurch.com&lt;br /&gt;
|-&lt;br /&gt;
|[[Silverball Mania]]&lt;br /&gt;
|&lt;br /&gt;
|private&lt;br /&gt;
|Mike/PinballHelp.com&lt;br /&gt;
|Central Arkansas&lt;br /&gt;
|&lt;br /&gt;
|https://pinchurch.com&lt;br /&gt;
|-&lt;br /&gt;
|[[Mata Hari]]&lt;br /&gt;
|&lt;br /&gt;
|private&lt;br /&gt;
|Mike/PinballHelp.com&lt;br /&gt;
|Central Arkansas&lt;br /&gt;
|work in progress&lt;br /&gt;
|https://pinchurch.com&lt;br /&gt;
|-&lt;br /&gt;
|[[Meteor]]&lt;br /&gt;
|&lt;br /&gt;
|private&lt;br /&gt;
|Mike/PinballHelp.com&lt;br /&gt;
|Central Arkansas&lt;br /&gt;
|work in progress&lt;br /&gt;
|https://pinchurch.com&lt;br /&gt;
|-&lt;br /&gt;
|[[Supersonic]]&lt;br /&gt;
|&lt;br /&gt;
|private&lt;br /&gt;
|Mike/PinballHelp.com&lt;br /&gt;
|New Orleans, LA&lt;br /&gt;
|work in progress&lt;br /&gt;
|https://pinchurch.com&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://pinballindex.com/index.php?title=Main_Page&amp;diff=83</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://pinballindex.com/index.php?title=Main_Page&amp;diff=83"/>
		<updated>2023-01-06T18:13:25Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Bsos square.jpg|thumb]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;This is the site for BSOS reference material and related things.... &lt;br /&gt;
&lt;br /&gt;
[[File:Ardino-board01.jpg|thumb]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Introduction - What is BSOS?]]&lt;br /&gt;
&lt;br /&gt;
[[BSOS System Requirements]]&lt;br /&gt;
&lt;br /&gt;
[[BSOS Hardware Revisions|BSOS Hardware Revisions]]&lt;br /&gt;
&lt;br /&gt;
[[BSOS Machines|List of Known BSOS machines]]&lt;br /&gt;
&lt;br /&gt;
[[Software Resources]]&lt;br /&gt;
&lt;br /&gt;
[[Part Sources]]&lt;br /&gt;
&lt;br /&gt;
[[How to Build,Get, &amp;amp; Install on Your Machine]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://pinballindex.com/index.php?title=Part_Sources&amp;diff=82</id>
		<title>Part Sources</title>
		<link rel="alternate" type="text/html" href="https://pinballindex.com/index.php?title=Part_Sources&amp;diff=82"/>
		<updated>2023-01-06T18:12:42Z</updated>

		<summary type="html">&lt;p&gt;Admin: Created page with &amp;quot;== Arduinos ==  * Mega 2560 Pro https://www.aliexpress.us/item/3256804647334883.html via Ali Express - currently $9.55 each (Still being tested by Mike)&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Arduinos ==&lt;br /&gt;
&lt;br /&gt;
* Mega 2560 Pro&lt;br /&gt;
[[https://www.aliexpress.us/item/3256804647334883.html via Ali Express]] - currently $9.55 each (Still being tested by Mike)&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://pinballindex.com/index.php?title=MEGA_2560_PRO&amp;diff=81</id>
		<title>MEGA 2560 PRO</title>
		<link rel="alternate" type="text/html" href="https://pinballindex.com/index.php?title=MEGA_2560_PRO&amp;diff=81"/>
		<updated>2023-01-06T18:09:55Z</updated>

		<summary type="html">&lt;p&gt;Admin: Created page with &amp;quot;right The Aduino Mega 2560 Pro is the current generation of CPUs being used for Rev 3+ BSOS systems.  -- Product Sources --  * https://www.aliexpress.us/item/3256804647334883.html Ali Express&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Mega2560 Pro.jpg|right]]&lt;br /&gt;
The Aduino Mega 2560 Pro is the current generation of CPUs being used for Rev 3+ BSOS systems.&lt;br /&gt;
&lt;br /&gt;
-- Product Sources --&lt;br /&gt;
&lt;br /&gt;
* [[https://www.aliexpress.us/item/3256804647334883.html Ali Express]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://pinballindex.com/index.php?title=RPU_Hardware_Revisions&amp;diff=80</id>
		<title>RPU Hardware Revisions</title>
		<link rel="alternate" type="text/html" href="https://pinballindex.com/index.php?title=RPU_Hardware_Revisions&amp;diff=80"/>
		<updated>2023-01-06T18:05:00Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= BSOS Hardware Revisions =&lt;br /&gt;
Interfacing the Arduino to the MPU is done using the J5 connector on the board. The J5 connector is at the top of the board and it was originally meant as a diagnostic port. It contains access to all the lines needed except for the IRQ line on the original MPU's. &lt;br /&gt;
&lt;br /&gt;
The hardware interface board has gone through several revisions. The original version interfaced with an Arduino Nano, though due to program space limitations and the need for additional pins current versions use the Arduino Mega 2560 Pro.   &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Board Version&lt;br /&gt;
!Arduino Required&lt;br /&gt;
!Compatible &lt;br /&gt;
Bally MPUs&lt;br /&gt;
!Compatible &lt;br /&gt;
Stern MPUs&lt;br /&gt;
!Compatible&lt;br /&gt;
Williams MPUs&lt;br /&gt;
!Bally Sound Cards&lt;br /&gt;
!Stern Sound Cards&lt;br /&gt;
!Boots&lt;br /&gt;
Original &lt;br /&gt;
Code&lt;br /&gt;
|-&lt;br /&gt;
|BSOS Version 1&lt;br /&gt;
|[[NANO ATMega328P]]&lt;br /&gt;
|AS-2518-17 &lt;br /&gt;
AS-2518-35&lt;br /&gt;
|MPU-100&lt;br /&gt;
MPU-200&lt;br /&gt;
|&lt;br /&gt;
| -21, -50, -51&lt;br /&gt;
|&lt;br /&gt;
|Hardware switch&lt;br /&gt;
|-&lt;br /&gt;
|BSOS Version 2&lt;br /&gt;
|[[NANO ATMega328P]]&lt;br /&gt;
|AS-2518-17 &lt;br /&gt;
AS-2518-35&lt;br /&gt;
|MPU-100&lt;br /&gt;
MPU-200&lt;br /&gt;
|&lt;br /&gt;
| -21, -50, -51&lt;br /&gt;
|SB-100&lt;br /&gt;
|Hardware switch&lt;br /&gt;
|-&lt;br /&gt;
|BSOS Version 3&lt;br /&gt;
|[[MEGA 2560 PRO]]&lt;br /&gt;
|AS-2518-17&lt;br /&gt;
AS-2518-35&lt;br /&gt;
|MPU-100&lt;br /&gt;
MPU-200&lt;br /&gt;
|&lt;br /&gt;
| -21, -50, -51&lt;br /&gt;
|SB-100, SB-300&lt;br /&gt;
|Hardware switch&lt;br /&gt;
|-&lt;br /&gt;
|BSOS Version 4 - J5&lt;br /&gt;
|[[MEGA 2560 PRO]]&lt;br /&gt;
|AS-2518-17&lt;br /&gt;
AS-2518-35&lt;br /&gt;
|MPU-100&lt;br /&gt;
MPU-200&lt;br /&gt;
|&lt;br /&gt;
| -21, -50, -51&lt;br /&gt;
|SB-100, SB-300&lt;br /&gt;
|Hardware switch&lt;br /&gt;
|-&lt;br /&gt;
|BSOS Version 4 - CPU&lt;br /&gt;
|[[MEGA 2560 PRO]]&lt;br /&gt;
|AS-2518-17&lt;br /&gt;
AS-2518-35&lt;br /&gt;
|MPU-100&lt;br /&gt;
MPU-200&lt;br /&gt;
|System 4&lt;br /&gt;
| -21, -50, -51&lt;br /&gt;
|SB-100, SB-300&lt;br /&gt;
|Hardware switch&lt;br /&gt;
or hold Credit/Reset&lt;br /&gt;
button on boot&lt;br /&gt;
|-&lt;br /&gt;
|RPG Version 1&lt;br /&gt;
|[[MEGA 2560 PRO]]&lt;br /&gt;
|AS-2518-17&lt;br /&gt;
AS-2518-35&lt;br /&gt;
|MPU-100&lt;br /&gt;
MPU-200&lt;br /&gt;
|System 4&lt;br /&gt;
System 6&lt;br /&gt;
System 6a&lt;br /&gt;
System 7&lt;br /&gt;
System 11&lt;br /&gt;
| -21, -50, -51&lt;br /&gt;
|SB-100, SB-300&lt;br /&gt;
|Hardware switch&lt;br /&gt;
or hold Credit/Reset&lt;br /&gt;
button on boot&lt;br /&gt;
|}&lt;br /&gt;
[[File:Ardino-board01.jpg|thumb|Early BSOS Prototype]]&lt;br /&gt;
== Early Prototypes ==&lt;br /&gt;
The earliest versions of the BSOS system were based on breadboards - manual versions of what would eventually become Version 1.&lt;br /&gt;
&lt;br /&gt;
[[File:Mega2560 Pro.jpg|thumb|Arduino Mega 2560 Pro]]&lt;br /&gt;
[[File:Mega-2560-Pro-Pinout.jpg|thumb|Arduino Mega 2560 Pro Pinout]]&lt;br /&gt;
&lt;br /&gt;
== Version 1 ==&lt;br /&gt;
Revision 1 uses a 74125 buffer chip to interface an Arduino NANO to the MPU. This board works for most Bally -17, -35, and Stern -100, and -200 games, but won't allow the NANO to control the SB300 (like in Meteor and Galaxy).&lt;br /&gt;
&lt;br /&gt;
== Version 2 ==&lt;br /&gt;
Revision 2 uses two ICs (74155 &amp;amp; 74240) to interface more thoroughly. It can talk to the SB300.&lt;br /&gt;
&lt;br /&gt;
== Version 3 ==&lt;br /&gt;
Revision 3 upgrades the Arduino to a MEGA 2560 PRO and works with all Bally/Stern early SS games (NOTE: the MEGA 2560 PRO has a different layout than a typical MEGA 2560. You need a MEGA 2560 PRO with D0-D31 on the same header)&lt;br /&gt;
&lt;br /&gt;
== Version 4 - in-progress ==&lt;br /&gt;
&lt;br /&gt;
== IRQ Line ==&lt;br /&gt;
On the original MPU boards (Altek replacement boards have the IRQ line on J5) a jumper from top lead of R134 on the MPU board needs to be connected to the IRQ pin on the interface board so the Arduino can sense the interrupt line.&lt;br /&gt;
&lt;br /&gt;
== WAVTrigger board ==&lt;br /&gt;
WAVTrigger is a separate add-on board that receives signals via a serial port and can play sounds from an SD card.&lt;br /&gt;
&lt;br /&gt;
== Installing the card onto the J5 connector ==&lt;br /&gt;
Your MPU should be working before you attempt this step. There are some situations where you can use this daughter card without parts of your MPU functioning. For example, the new code will not require the PROMs, RAM, CRAM, or reset section of the board to be operable. However, until you know your MPU is in working order, I advise you to start there.&lt;br /&gt;
&lt;br /&gt;
With the machine off, plug in your new card into J5, ensuring that the rightmost pin (pin 1) of the daughter card is connected to the rightmost pin (pin 1) of J5. The J5 connector is keyed on pin 29, for reference.&lt;br /&gt;
&lt;br /&gt;
On a Bally AS-2518-17, -35, or Stern MPU-100 board, the J5 connector doesn’t contain the IRQ line. For those boards, you’ll need to run a jumper between the Arduino’s pin D2 and the top leg of R134&lt;br /&gt;
[[File:Interrupt Jumper.jpg|center|thumb]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
On a Stern MPU-200 or an Alltek MPU Replacement (Bally/Stern), the J5 connector is 34 pins and it contains an IRQ line on pin 34. For these boards, the daughter card can pick up the IRQ directly from the board&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://pinballindex.com/index.php?title=Template:Ytv&amp;diff=48</id>
		<title>Template:Ytv</title>
		<link rel="alternate" type="text/html" href="https://pinballindex.com/index.php?title=Template:Ytv&amp;diff=48"/>
		<updated>2022-12-04T22:25:52Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;html&amp;gt;&lt;br /&gt;
&amp;lt;iframe width=&amp;quot;425&amp;quot; height=&amp;quot;349&amp;quot; align=&amp;quot;&amp;lt;/html&amp;gt;{{{2|right}}}&amp;lt;html&amp;gt;&amp;quot; src=&amp;quot;https://www.youtube.com/embed/&amp;lt;/html&amp;gt;{{{1|-tPePpMxJaA}}}&amp;lt;html&amp;gt;&amp;quot; title=&amp;quot;&amp;lt;/html&amp;gt;{{{3|YouTube video player}}}&amp;lt;html&amp;gt;&amp;quot; frameborder=&amp;quot;0&amp;quot; allow=&amp;quot;accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture&amp;quot; allowfullscreen&amp;gt;&amp;lt;/iframe&amp;gt;&lt;br /&gt;
&amp;lt;/html&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
This template is used for linking YouTube videos&lt;br /&gt;
&lt;br /&gt;
Usage:&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{ytv|code|(right,left,top,middle,bottom)|caption)}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When you see a YouTube URL like this:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=&amp;lt;/nowiki&amp;gt;'''-tPePpMxJaA'''&lt;br /&gt;
&lt;br /&gt;
The bold part is the &amp;quot;code&amp;quot; (parameter one), the second (optional) parameter is how to align the video.&lt;br /&gt;
&lt;br /&gt;
[[Category:Templates|{{PAGENAME}}]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://pinballindex.com/index.php?title=Template:Ytv&amp;diff=47</id>
		<title>Template:Ytv</title>
		<link rel="alternate" type="text/html" href="https://pinballindex.com/index.php?title=Template:Ytv&amp;diff=47"/>
		<updated>2022-12-04T22:25:16Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;html&amp;gt;&lt;br /&gt;
&amp;lt;iframe width=&amp;quot;425&amp;quot; height=&amp;quot;349&amp;quot; align=&amp;quot;&amp;lt;/html&amp;gt;{{{2|right}}}&amp;lt;html&amp;gt;&amp;quot; src=&amp;quot;https://www.youtube.com/embed/&amp;lt;/html&amp;gt;{{{1|-tPePpMxJaA}}}&amp;lt;html&amp;gt;&amp;quot; title=&amp;quot;&amp;lt;/html&amp;gt;{{{3|YouTube video player}}}&amp;lt;html&amp;gt;&amp;quot; frameborder=&amp;quot;0&amp;quot; allow=&amp;quot;accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture&amp;quot; allowfullscreen&amp;gt;&amp;lt;/iframe&amp;gt;&lt;br /&gt;
&amp;lt;/html&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
This template is used for linking YouTube videos&lt;br /&gt;
&lt;br /&gt;
Usage:&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{ytv|code|(right,top,middle,bottom,left)|caption)}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When you see a YouTube URL like this:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=&amp;lt;/nowiki&amp;gt;'''-tPePpMxJaA'''&lt;br /&gt;
&lt;br /&gt;
The bold part is the &amp;quot;code&amp;quot; (parameter one), the second (optional) parameter is how to align the video.&lt;br /&gt;
&lt;br /&gt;
[[Category:Templates|{{PAGENAME}}]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://pinballindex.com/index.php?title=Template:Ytv&amp;diff=46</id>
		<title>Template:Ytv</title>
		<link rel="alternate" type="text/html" href="https://pinballindex.com/index.php?title=Template:Ytv&amp;diff=46"/>
		<updated>2022-12-04T22:24:38Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;html&amp;gt;&lt;br /&gt;
&amp;lt;iframe width=&amp;quot;425&amp;quot; height=&amp;quot;349&amp;quot; align=&amp;quot;&amp;lt;/html&amp;gt;{{{2|right}}}&amp;lt;html&amp;gt;&amp;quot; src=&amp;quot;https://www.youtube.com/embed/&amp;lt;/html&amp;gt;{{{1|-tPePpMxJaA}}}&amp;lt;html&amp;gt;&amp;quot; title=&amp;quot;&amp;lt;/html&amp;gt;{{{3|YouTube video player}}}&amp;lt;html&amp;gt;&amp;quot; frameborder=&amp;quot;0&amp;quot; allow=&amp;quot;accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture&amp;quot; allowfullscreen&amp;gt;&amp;lt;/iframe&amp;gt;&lt;br /&gt;
&amp;lt;/html&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
This template is used for linking YouTube videos&lt;br /&gt;
&lt;br /&gt;
Usage:&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{ytv|code|(none,top,middle,bottom,left,'''right''')|caption)}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When you see a YouTube URL like this:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=&amp;lt;/nowiki&amp;gt;'''-tPePpMxJaA'''&lt;br /&gt;
&lt;br /&gt;
The bold part is the &amp;quot;code&amp;quot; (parameter one), the second (optional) parameter is how to align the video.&lt;br /&gt;
&lt;br /&gt;
[[Category:Templates|{{PAGENAME}}]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://pinballindex.com/index.php?title=Template:Ytv&amp;diff=45</id>
		<title>Template:Ytv</title>
		<link rel="alternate" type="text/html" href="https://pinballindex.com/index.php?title=Template:Ytv&amp;diff=45"/>
		<updated>2022-12-04T22:23:47Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;html&amp;gt;&lt;br /&gt;
&amp;lt;iframe width=&amp;quot;425&amp;quot; height=&amp;quot;349&amp;quot; align=&amp;quot;&amp;lt;/html&amp;gt;{{{2|right}}}&amp;lt;html&amp;gt;&amp;quot; src=&amp;quot;https://www.youtube.com/embed/&amp;lt;/html&amp;gt;{{{1|-tPePpMxJaA}}}&amp;lt;html&amp;gt;&amp;quot; title=&amp;quot;&amp;lt;/html&amp;gt;{{{3|YouTube video player}}}&amp;lt;html&amp;gt;&amp;quot; frameborder=&amp;quot;0&amp;quot; allow=&amp;quot;accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture&amp;quot; allowfullscreen&amp;gt;&amp;lt;/iframe&amp;gt;&lt;br /&gt;
&amp;lt;/html&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
This template is used for linking YouTube videos&lt;br /&gt;
&lt;br /&gt;
Usage:&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{ytv|code|(none,top,middle,bottom,left,right)|caption)}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When you see a YouTube URL like this:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;https://www.youtube.com/watch?v=&amp;lt;/nowiki&amp;gt;'''-tPePpMxJaA'''&lt;br /&gt;
&lt;br /&gt;
The bold part is the &amp;quot;code&amp;quot; (parameter one), the second (optional) parameter is how to align the video.&lt;br /&gt;
&lt;br /&gt;
[[Category:Templates|{{PAGENAME}}]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://pinballindex.com/index.php?title=Template:Ytv&amp;diff=44</id>
		<title>Template:Ytv</title>
		<link rel="alternate" type="text/html" href="https://pinballindex.com/index.php?title=Template:Ytv&amp;diff=44"/>
		<updated>2022-12-04T22:21:16Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;html&amp;gt;&lt;br /&gt;
&amp;lt;iframe width=&amp;quot;425&amp;quot; height=&amp;quot;349&amp;quot; align=&amp;quot;{{{2|right}}}&amp;quot; src=&amp;quot;https://www.youtube.com/embed/{{{1|-tPePpMxJaA}}}&amp;quot; title=&amp;quot;{{{3|YouTube video player}}}&amp;quot; frameborder=&amp;quot;0&amp;quot; allow=&amp;quot;accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture&amp;quot; allowfullscreen&amp;gt;&amp;lt;/iframe&amp;gt;&lt;br /&gt;
&amp;lt;/html&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
This template is used for linking YouTube videos&lt;br /&gt;
&lt;br /&gt;
Usage:&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{ytv|code|(none,top,middle,bottom,left,right)|caption)}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When you see a YouTube URL like this:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;http://www.youtube.com/watch?v=&amp;lt;/nowiki&amp;gt;'''-tPePpMxJaA'''&lt;br /&gt;
&lt;br /&gt;
The bold part is the &amp;quot;code&amp;quot; (parameter one), the second (optional) parameter is how to align the video.&lt;br /&gt;
&lt;br /&gt;
[[Category:Templates|{{PAGENAME}}]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://pinballindex.com/index.php?title=Template:Ytv&amp;diff=43</id>
		<title>Template:Ytv</title>
		<link rel="alternate" type="text/html" href="https://pinballindex.com/index.php?title=Template:Ytv&amp;diff=43"/>
		<updated>2022-12-04T22:18:49Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;html&amp;gt;&lt;br /&gt;
&amp;lt;iframe width=&amp;quot;425&amp;quot; height=&amp;quot;349&amp;quot; src=&amp;quot;https://www.youtube.com/embed/{{{1|-tPePpMxJaA}}}&amp;quot; title=&amp;quot;{{{3|YouTube video player}}}&amp;quot; frameborder=&amp;quot;0&amp;quot; allow=&amp;quot;accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture&amp;quot; allowfullscreen&amp;gt;&amp;lt;/iframe&amp;gt;&lt;br /&gt;
&amp;lt;/html&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
This template is used for linking YouTube videos&lt;br /&gt;
&lt;br /&gt;
Usage:&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{ytv|code|(none,top,middle,bottom,left,right)|caption)}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When you see a YouTube URL like this:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;http://www.youtube.com/watch?v=&amp;lt;/nowiki&amp;gt;'''-tPePpMxJaA'''&lt;br /&gt;
&lt;br /&gt;
The bold part is the &amp;quot;code&amp;quot; (parameter one), the second (optional) parameter is how to align the video.&lt;br /&gt;
&lt;br /&gt;
[[Category:Templates|{{PAGENAME}}]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://pinballindex.com/index.php?title=Template:Ytv&amp;diff=42</id>
		<title>Template:Ytv</title>
		<link rel="alternate" type="text/html" href="https://pinballindex.com/index.php?title=Template:Ytv&amp;diff=42"/>
		<updated>2022-12-04T22:14:25Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;html&amp;gt;&lt;br /&gt;
&amp;lt;iframe width=&amp;quot;425&amp;quot; height=&amp;quot;349&amp;quot; src=&amp;quot;https://www.youtube.com/embed/{{{1|-tPePpMxJaA}}}&amp;quot; title=&amp;quot;YouTube video player&amp;quot; frameborder=&amp;quot;0&amp;quot; allow=&amp;quot;accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture&amp;quot; allowfullscreen&amp;gt;&amp;lt;/iframe&amp;gt;&lt;br /&gt;
&amp;lt;/html&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
This template is used for linking YouTube videos&lt;br /&gt;
&lt;br /&gt;
Usage:&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{ytv|code|(none,top,middle,bottom,left,right)|caption)}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When you see a YouTube URL like this:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;http://www.youtube.com/watch?v=&amp;lt;/nowiki&amp;gt;'''-tPePpMxJaA'''&lt;br /&gt;
&lt;br /&gt;
The bold part is the &amp;quot;code&amp;quot; (parameter one), the second (optional) parameter is how to align the video.&lt;br /&gt;
&lt;br /&gt;
[[Category:Templates|{{PAGENAME}}]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://pinballindex.com/index.php?title=RPU_Hardware_Revisions&amp;diff=40</id>
		<title>RPU Hardware Revisions</title>
		<link rel="alternate" type="text/html" href="https://pinballindex.com/index.php?title=RPU_Hardware_Revisions&amp;diff=40"/>
		<updated>2022-12-04T16:50:52Z</updated>

		<summary type="html">&lt;p&gt;Admin: minor addition&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= BSOS Hardware Revisions =&lt;br /&gt;
Interfacing the Arduino to the MPU is done using the J5 connector on the board. The J5 connector is at the top of the board and it was originally meant as a diagnostic port. It contains access to all the lines needed except for the IRQ line on the original MPU's. &lt;br /&gt;
&lt;br /&gt;
The hardware interface board has gone through several revisions. The original version interfaced with an Arduino Nano, though due to program space limitations and the need for additional pins current versions use the Arduino Mega 2560 Pro. &lt;br /&gt;
&lt;br /&gt;
[[File:Ardino-board01.jpg|thumb|Early BSOS Prototype]]&lt;br /&gt;
== Early Prototypes ==&lt;br /&gt;
The earliest versions of the BSOS system were based on breadboards - manual versions of what would eventually become Version 1.&lt;br /&gt;
&lt;br /&gt;
[[File:Mega2560 Pro.jpg|thumb|Arduino Mega 2560 Pro]]&lt;br /&gt;
[[File:Mega-2560-Pro-Pinout.jpg|thumb|Arduino Mega 2560 Pro Pinout]]&lt;br /&gt;
&lt;br /&gt;
== Version 1 ==&lt;br /&gt;
Revision 1 uses a 74125 buffer chip to interface an Arduino NANO to the MPU. This board works for most Bally -17, -35, and Stern -100, and -200 games, but won't allow the NANO to control the SB300 (like in Meteor and Galaxy).&lt;br /&gt;
&lt;br /&gt;
== Version 2 ==&lt;br /&gt;
Revision 2 uses two ICs (74155 &amp;amp; 74240) to interface more thoroughly. It can talk to the SB300.&lt;br /&gt;
&lt;br /&gt;
== Version 3 ==&lt;br /&gt;
Revision 3 upgrades the Arduino to a MEGA 2560 PRO and works with all Bally/Stern early SS games (NOTE: the MEGA 2560 PRO has a different layout than a typical MEGA 2560. You need a MEGA 2560 PRO with D0-D31 on the same header)&lt;br /&gt;
&lt;br /&gt;
== Version 4 - in-progress ==&lt;br /&gt;
&lt;br /&gt;
== IRQ Line ==&lt;br /&gt;
On the original MPU boards (Altek replacement boards have the IRQ line on J5) a jumper from top lead of R134 on the MPU board needs to be connected to the IRQ pin on the interface board so the Arduino can sense the interrupt line.&lt;br /&gt;
&lt;br /&gt;
== WAVTrigger board ==&lt;br /&gt;
WAVTrigger is a separate add-on board that receives signals via a serial port and can play sounds from an SD card.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://pinballindex.com/index.php?title=RPU_Hardware_Revisions&amp;diff=39</id>
		<title>RPU Hardware Revisions</title>
		<link rel="alternate" type="text/html" href="https://pinballindex.com/index.php?title=RPU_Hardware_Revisions&amp;diff=39"/>
		<updated>2022-12-03T23:51:37Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= BSOS Hardware Revisions =&lt;br /&gt;
Interfacing the Arduino to the MPU is done using the J5 connector on the board. The J5 connector is at the top of the board and it was originally meant as a diagnostic port. It contains access to all the lines needed except for the IRQ line on the original MPU's. &lt;br /&gt;
&lt;br /&gt;
The hardware interface board has gone through several revisions. The original version interfaced with an Arduino Nano, though due to program space limitations and the need for additional pins current versions use the Arduino Mega 2560 Pro. &lt;br /&gt;
&lt;br /&gt;
[[File:Ardino-board01.jpg|thumb|Early BSOS Prototype]]&lt;br /&gt;
== Early Prototypes ==&lt;br /&gt;
The earliest versions of the BSOS system were based on breadboards - manual versions of what would eventually become Version 1.&lt;br /&gt;
&lt;br /&gt;
[[File:Mega2560 Pro.jpg|thumb|Arduino Mega 2560 Pro]]&lt;br /&gt;
[[File:Mega-2560-Pro-Pinout.jpg|thumb|Arduino Mega 2560 Pro Pinout]]&lt;br /&gt;
&lt;br /&gt;
== Version 1 ==&lt;br /&gt;
Revision 1 uses a 74125 buffer chip to interface an Arduino NANO to the MPU. This board works for most Bally -17, -35, and Stern -100, and -200 games, but won't allow the NANO to control the SB300 (like in Meteor and Galaxy).&lt;br /&gt;
&lt;br /&gt;
== Version 2 ==&lt;br /&gt;
Revision 2 uses two ICs (74155 &amp;amp; 74240) to interface more thoroughly. It can talk to the SB300.&lt;br /&gt;
&lt;br /&gt;
== Version 3 ==&lt;br /&gt;
Revision 3 upgrades the Arduino to a MEGA 2560 PRO and works with all Bally/Stern early SS games (NOTE: the MEGA 2560 PRO has a different layout than a typical MEGA 2560. You need a MEGA 2560 PRO with D0-D31 on the same header)&lt;br /&gt;
&lt;br /&gt;
== Version 4 - in-progress ==&lt;br /&gt;
&lt;br /&gt;
== IRQ Line ==&lt;br /&gt;
On the original MPU boards (Altek replacement boards have the IRQ line on J5) a jumper from top lead of R134 on the MPU board needs to be connected to the IRQ pin on the interface board so the Arduino can sense the interrupt line.&lt;br /&gt;
&lt;br /&gt;
== WAVTrigger board ==&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://pinballindex.com/index.php?title=Paragon&amp;diff=31</id>
		<title>Paragon</title>
		<link rel="alternate" type="text/html" href="https://pinballindex.com/index.php?title=Paragon&amp;diff=31"/>
		<updated>2022-11-30T18:40:43Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;More details and information will be provided soon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Will be adding templates to embed video soon&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
https://www.youtube.com/watch?v=VDeCThowUhI&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
https://youtu.be/4fBk7Wx4ABU&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://pinballindex.com/index.php?title=Paragon&amp;diff=26</id>
		<title>Paragon</title>
		<link rel="alternate" type="text/html" href="https://pinballindex.com/index.php?title=Paragon&amp;diff=26"/>
		<updated>2022-11-29T22:20:57Z</updated>

		<summary type="html">&lt;p&gt;Admin: Created page with &amp;quot;More details and information will be provided soon.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;More details and information will be provided soon.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://pinballindex.com/index.php?title=Template:Ytv&amp;diff=25</id>
		<title>Template:Ytv</title>
		<link rel="alternate" type="text/html" href="https://pinballindex.com/index.php?title=Template:Ytv&amp;diff=25"/>
		<updated>2022-11-29T19:43:54Z</updated>

		<summary type="html">&lt;p&gt;Admin: Created page with &amp;quot;&amp;lt;html&amp;gt; &amp;lt;object width=&amp;quot;425&amp;quot; height=&amp;quot;349&amp;quot; hspace=&amp;quot;5&amp;quot; vspace=&amp;quot;20&amp;quot; align=&amp;quot;&amp;lt;/html&amp;gt;{{{2|none}}}&amp;lt;html&amp;gt;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;font size=&amp;quot;-2&amp;quot;&amp;gt;&amp;lt;/html&amp;gt;{{{3|}}}&amp;lt;html&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;param name=&amp;quot;movie&amp;quot; value=&amp;quot;http://www.youtube.com/v/&amp;lt;/html&amp;gt;{{{1|-tPePpMxJaA}}}&amp;lt;html&amp;gt;&amp;amp;hl=en&amp;amp;fs=1&amp;amp;color1=0xff0000&amp;amp;color2=0xff0000&amp;amp;border=1&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;param name=&amp;quot;allowFullScreen&amp;quot; value=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;embed src=&amp;quot;http://www.youtube.com/v/&amp;lt;/html&amp;gt;{{{1|-tPePpMxJaA}}}&amp;lt;html&amp;gt;&amp;amp;hl=en&amp;amp;fs=1&amp;amp;color1=0x0000aa&amp;amp;color2=0xf5faff&amp;amp;border=...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;html&amp;gt;&lt;br /&gt;
&amp;lt;object width=&amp;quot;425&amp;quot; height=&amp;quot;349&amp;quot; hspace=&amp;quot;5&amp;quot; vspace=&amp;quot;20&amp;quot; align=&amp;quot;&amp;lt;/html&amp;gt;{{{2|none}}}&amp;lt;html&amp;gt;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;font size=&amp;quot;-2&amp;quot;&amp;gt;&amp;lt;/html&amp;gt;{{{3|}}}&amp;lt;html&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;param name=&amp;quot;movie&amp;quot; value=&amp;quot;http://www.youtube.com/v/&amp;lt;/html&amp;gt;{{{1|-tPePpMxJaA}}}&amp;lt;html&amp;gt;&amp;amp;hl=en&amp;amp;fs=1&amp;amp;color1=0xff0000&amp;amp;color2=0xff0000&amp;amp;border=1&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;param name=&amp;quot;allowFullScreen&amp;quot; value=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;embed src=&amp;quot;http://www.youtube.com/v/&amp;lt;/html&amp;gt;{{{1|-tPePpMxJaA}}}&amp;lt;html&amp;gt;&amp;amp;hl=en&amp;amp;fs=1&amp;amp;color1=0x0000aa&amp;amp;color2=0xf5faff&amp;amp;border=1&amp;quot; type=&amp;quot;application/x-shockwave-flash&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; width=&amp;quot;425&amp;quot; height=&amp;quot;349&amp;quot;&amp;gt;&amp;lt;/embed&amp;gt;&amp;lt;/object&amp;gt;&lt;br /&gt;
&amp;lt;/html&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
This template is used for linking YouTube videos&lt;br /&gt;
&lt;br /&gt;
Usage:&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{ytv|code|(none,top,middle,bottom,left,right)|caption)}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When you see a YouTube URL like this:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;http://www.youtube.com/watch?v=&amp;lt;/nowiki&amp;gt;'''-tPePpMxJaA'''&lt;br /&gt;
&lt;br /&gt;
The bold part is the &amp;quot;code&amp;quot; (parameter one), the second (optional) parameter is how to align the video.&lt;br /&gt;
&lt;br /&gt;
[[Category:Templates|{{PAGENAME}}]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://pinballindex.com/index.php?title=Category:Templates&amp;diff=24</id>
		<title>Category:Templates</title>
		<link rel="alternate" type="text/html" href="https://pinballindex.com/index.php?title=Category:Templates&amp;diff=24"/>
		<updated>2022-11-29T19:40:11Z</updated>

		<summary type="html">&lt;p&gt;Admin: Created page with &amp;quot;Templates&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Templates&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://pinballindex.com/index.php?title=Template:Bluebox&amp;diff=23</id>
		<title>Template:Bluebox</title>
		<link rel="alternate" type="text/html" href="https://pinballindex.com/index.php?title=Template:Bluebox&amp;diff=23"/>
		<updated>2022-11-29T19:39:38Z</updated>

		<summary type="html">&lt;p&gt;Admin: Created page with &amp;quot;{| width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;vertical-align:top; background:#f5faff;&amp;quot; ! &amp;lt;h2 style=&amp;quot;margin:0; background:#cedff2; font-size:100%; border:1px solid #a3b0bf; text-align:left; color:#000; padding:0.2em 0.4em;&amp;quot;&amp;gt;{{{1|PinballIndex.com}}}&amp;lt;/h2&amp;gt; |}&amp;lt;noinclude&amp;gt; ---- This template is used for showcasing text paragraphs.   {{PAGENAME}} &amp;lt;/noinclude&amp;gt;&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;vertical-align:top; background:#f5faff;&amp;quot;&lt;br /&gt;
! &amp;lt;h2 style=&amp;quot;margin:0; background:#cedff2; font-size:100%; border:1px solid #a3b0bf; text-align:left; color:#000; padding:0.2em 0.4em;&amp;quot;&amp;gt;{{{1|PinballIndex.com}}}&amp;lt;/h2&amp;gt;&lt;br /&gt;
|}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
This template is used for showcasing text paragraphs. &lt;br /&gt;
&lt;br /&gt;
[[Category:Templates|{{PAGENAME}}]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://pinballindex.com/index.php?title=Main_Page&amp;diff=22</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://pinballindex.com/index.php?title=Main_Page&amp;diff=22"/>
		<updated>2022-11-29T19:33:22Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Bsos square.jpg|thumb]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;This is the site for BSOS reference material and related things.... &lt;br /&gt;
&lt;br /&gt;
[[File:Ardino-board01.jpg|thumb]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Introduction - What is BSOS?]]&lt;br /&gt;
&lt;br /&gt;
[[BSOS System Requirements]]&lt;br /&gt;
&lt;br /&gt;
[[BSOS Hardware Revisions]]&lt;br /&gt;
&lt;br /&gt;
[[BSOS Machines|List of Known BSOS machines]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://pinballindex.com/index.php?title=BSOS_Machines&amp;diff=21</id>
		<title>BSOS Machines</title>
		<link rel="alternate" type="text/html" href="https://pinballindex.com/index.php?title=BSOS_Machines&amp;diff=21"/>
		<updated>2022-11-29T19:31:20Z</updated>

		<summary type="html">&lt;p&gt;Admin: /* Known BSOS Machines */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Known BSOS Machines ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Title&lt;br /&gt;
|Status&lt;br /&gt;
|Author&lt;br /&gt;
|Github/Other Links&lt;br /&gt;
|Version&lt;br /&gt;
|-&lt;br /&gt;
|[[StarTrek|Star Trek]]&lt;br /&gt;
|In Progress&lt;br /&gt;
|John Turner&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Silverball Mania]]&lt;br /&gt;
|Released&lt;br /&gt;
|Dick Hamill&lt;br /&gt;
|https://github.com/BallySternOS/SilverballMania2021MEGA&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[Paragon]]&lt;br /&gt;
|In Progress&lt;br /&gt;
|Mike from PinballHelp.com&lt;br /&gt;
|https://www.youtube.com/watch?v=4fBk7Wx4ABU&amp;amp;t=335s&lt;br /&gt;
|1&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://pinballindex.com/index.php?title=BSOS_Machines&amp;diff=20</id>
		<title>BSOS Machines</title>
		<link rel="alternate" type="text/html" href="https://pinballindex.com/index.php?title=BSOS_Machines&amp;diff=20"/>
		<updated>2022-11-29T19:30:57Z</updated>

		<summary type="html">&lt;p&gt;Admin: /* Known BSOS Machines */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Known BSOS Machines ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Title&lt;br /&gt;
|Status&lt;br /&gt;
|Author&lt;br /&gt;
|Github/Other Links&lt;br /&gt;
|Version&lt;br /&gt;
|-&lt;br /&gt;
|[[StarTrek|Star Trek]]&lt;br /&gt;
|In Progress&lt;br /&gt;
|John Turner&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|SilverBallMania&lt;br /&gt;
|Released&lt;br /&gt;
|Dick Hamill&lt;br /&gt;
|https://github.com/BallySternOS/SilverballMania2021MEGA&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[Paragon]]&lt;br /&gt;
|In Progress&lt;br /&gt;
|Mike from PinballHelp.com&lt;br /&gt;
|https://www.youtube.com/watch?v=4fBk7Wx4ABU&amp;amp;t=335s&lt;br /&gt;
|1&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://pinballindex.com/index.php?title=BSOS_Machines&amp;diff=19</id>
		<title>BSOS Machines</title>
		<link rel="alternate" type="text/html" href="https://pinballindex.com/index.php?title=BSOS_Machines&amp;diff=19"/>
		<updated>2022-11-29T19:30:06Z</updated>

		<summary type="html">&lt;p&gt;Admin: /* Known BSOS Machines */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Known BSOS Machines ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Title&lt;br /&gt;
|Status&lt;br /&gt;
|Author&lt;br /&gt;
|Github/Other Links&lt;br /&gt;
|Version&lt;br /&gt;
|-&lt;br /&gt;
|[[StarTrek|Star Trek]]&lt;br /&gt;
|In Progress&lt;br /&gt;
|John Turner&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|SilverBallMania&lt;br /&gt;
|Released&lt;br /&gt;
|Dick Hamill&lt;br /&gt;
|https://github.com/BallySternOS/SilverballMania2021MEGA&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Paragon&lt;br /&gt;
|In Progress&lt;br /&gt;
|Mike from PinballHelp.com&lt;br /&gt;
|https://www.youtube.com/watch?v=4fBk7Wx4ABU&amp;amp;t=335s&lt;br /&gt;
|1&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://pinballindex.com/index.php?title=Main_Page&amp;diff=11</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://pinballindex.com/index.php?title=Main_Page&amp;diff=11"/>
		<updated>2022-11-28T21:32:01Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Bsos square.jpg|thumb]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;This is the site for BSOS reference material and related things.... STAY TUNED for more!&amp;lt;/strong&amp;gt;&lt;br /&gt;
[[File:Ardino-board01.jpg|thumb]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Consult the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents User's Guide] for information on using the wiki software.&lt;br /&gt;
&lt;br /&gt;
== Getting started ==&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Configuration_settings Configuration settings list]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:FAQ MediaWiki FAQ]&lt;br /&gt;
* [https://lists.wikimedia.org/postorius/lists/mediawiki-announce.lists.wikimedia.org/ MediaWiki release mailing list]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Localisation#Translation_resources Localise MediaWiki for your language]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Combating_spam Learn how to combat spam on your wiki]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://pinballindex.com/index.php?title=Main_Page&amp;diff=10</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://pinballindex.com/index.php?title=Main_Page&amp;diff=10"/>
		<updated>2022-11-28T21:31:06Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Bsos square.jpg|thumb]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;This is the site for BSOS reference material and related things.... STAY TUNED for more!&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Consult the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents User's Guide] for information on using the wiki software.&lt;br /&gt;
&lt;br /&gt;
== Getting started ==&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Configuration_settings Configuration settings list]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:FAQ MediaWiki FAQ]&lt;br /&gt;
* [https://lists.wikimedia.org/postorius/lists/mediawiki-announce.lists.wikimedia.org/ MediaWiki release mailing list]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Localisation#Translation_resources Localise MediaWiki for your language]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Combating_spam Learn how to combat spam on your wiki]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://pinballindex.com/index.php?title=File:Ardino-board02.jpg&amp;diff=9</id>
		<title>File:Ardino-board02.jpg</title>
		<link rel="alternate" type="text/html" href="https://pinballindex.com/index.php?title=File:Ardino-board02.jpg&amp;diff=9"/>
		<updated>2022-11-28T21:29:24Z</updated>

		<summary type="html">&lt;p&gt;Admin: Early BSOS prototype breadboard (back side), assembled by Mike from PinballHelp.com&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Early BSOS prototype breadboard (back side), assembled by Mike from PinballHelp.com&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://pinballindex.com/index.php?title=File:Ardino-board01.jpg&amp;diff=8</id>
		<title>File:Ardino-board01.jpg</title>
		<link rel="alternate" type="text/html" href="https://pinballindex.com/index.php?title=File:Ardino-board01.jpg&amp;diff=8"/>
		<updated>2022-11-28T21:28:43Z</updated>

		<summary type="html">&lt;p&gt;Admin: Early BSOS prototype breadboard, assembled by Mike from PinballHelp.com&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Early BSOS prototype breadboard, assembled by Mike from PinballHelp.com&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://pinballindex.com/index.php?title=Main_Page&amp;diff=7</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://pinballindex.com/index.php?title=Main_Page&amp;diff=7"/>
		<updated>2022-11-28T21:27:09Z</updated>

		<summary type="html">&lt;p&gt;Admin: playing around with main page - checking uploads&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;strong&amp;gt;This is the site for BSOS reference material and related things.... STAY TUNED for more!&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Bsos square.jpg|thumb]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Consult the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents User's Guide] for information on using the wiki software.&lt;br /&gt;
&lt;br /&gt;
== Getting started ==&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Configuration_settings Configuration settings list]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:FAQ MediaWiki FAQ]&lt;br /&gt;
* [https://lists.wikimedia.org/postorius/lists/mediawiki-announce.lists.wikimedia.org/ MediaWiki release mailing list]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Localisation#Translation_resources Localise MediaWiki for your language]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Combating_spam Learn how to combat spam on your wiki]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://pinballindex.com/index.php?title=File:Bsos_square.jpg&amp;diff=6</id>
		<title>File:Bsos square.jpg</title>
		<link rel="alternate" type="text/html" href="https://pinballindex.com/index.php?title=File:Bsos_square.jpg&amp;diff=6"/>
		<updated>2022-11-28T21:25:50Z</updated>

		<summary type="html">&lt;p&gt;Admin: laser cut BSOS nameplate&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
laser cut BSOS nameplate&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://pinballindex.com/index.php?title=Main_Page&amp;diff=2</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://pinballindex.com/index.php?title=Main_Page&amp;diff=2"/>
		<updated>2022-11-28T19:02:09Z</updated>

		<summary type="html">&lt;p&gt;Admin: minor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;strong&amp;gt;This is the site for BSOS reference material and related things.... STAY TUNED!&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Consult the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents User's Guide] for information on using the wiki software.&lt;br /&gt;
&lt;br /&gt;
== Getting started ==&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Configuration_settings Configuration settings list]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:FAQ MediaWiki FAQ]&lt;br /&gt;
* [https://lists.wikimedia.org/postorius/lists/mediawiki-announce.lists.wikimedia.org/ MediaWiki release mailing list]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Localisation#Translation_resources Localise MediaWiki for your language]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Combating_spam Learn how to combat spam on your wiki]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
</feed>